Using the handyman’s secret weapon, collaborate with or encourage participants to build a unique creation out of one simple material, duct tape.Take risks with limited resources. Explore creativity; embrace the challenges of the materials and collaborate with other to create something original out of duct tape.
Archives
Dowels and Rubber Bands II
Participants will use the engineering design process to create structures made of 3’ dowel rods and rubber bands.Encourage guest to build a structure with dowel rods and rubber bands. The design is determined by the guests, as is the method for attaching dowel rods together. Facilitators may use prompts to direct the design process: i.e. can you build a structure within which you can stand?
Bobsleds
Bobsled racing combines science and engineering to design the most efficient sled. Participants will explore friction, gravity, and air resistance and their impact on acceleration.
Working individually or in small groups, visitors use recycled materials to design, build, and test their bobsled on our 8-foot long bobsled track. Get a first-hand experience of the design process that scientists and engineers undergo by conceptualizing the problem, designing and testing a prototype, and making modifications as necessary to optimize the solution.
The goal of this challenge is to create a miniature bobsled that is either as fast or as slow as possible. Start with one bobsled base – ours are the trays used to package pipette tips; if you’re going to try this at home, you could use soap dishes.
Ready Set Fly
Inspired by Flugtag, the human-powered flying machine event, we turned our Hands-On Science Workshop into a flying machine shop where you’ll get to learn all about the forces of flight, build your own flying machines, and test them out on our human-powered launcher.
Inflatables
Inflatables is an open-ended design activity that focuses on 3D spatial reasoning. In this activity, learners use recycled materials and simple tools to create inflatable creatures or sculptures. This activity is adaptable for a wide range of age. For example, older learners can make and test complex creations, while younger learners are happy with decorating a small bag and then launching it off the fan.